Making it a caster modded sword is kind of defeating the purpose of his build though.
For warrior skills, whirlwind attack (sunspear skill) and sun and moon slash are great since they hit more than once and each hit benefits from spirit's strength.
If you have access to it, great dwarf armor should be all the defense you need, combined with the insignias you'll have 99 armor (more against destroyers) and a lot of hp. You will not need sight beyond sight, great dwarf armor will be the cover enchantment, unless it's an area where blind is really common (and even then, if you are using hero or player healers you can just make sure they have good condition removal).
Weapon of aggression is a nice alternative to flurry and vital weapon. Remember high spawning power makes it last a lot longer. It will save you a skill slot, some energy, the damage penalty, and you can use barbarous slice or a different stance, but you won't attack as fast and won't have ridiculously high hp.
Oh, and asuran scan would be very strong too.
So I'd run...
Max spawning
High swords
Low channeling
Get a fort mod for the sword (If you don't have/can't get a +30, +25 or whatever is fine)
Use a focus with an hp mod or a shield with an hp mod (you still get +8 armor if you don't meet the requirements) depending on if you need the energy.
Spirit's Strength
Great Dwarf Armor
Weapon of Aggression
Asuran Scan
Whirlwind Attack
Gash
Barbarous Slice
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